|Prerequisite: 3.0 credits of first-year studio (including GDES 1B26 Introduction to Experience Design), 1.0 credit of first-year Liberal Studies (including the Writing course with a passing grade of 60%).
|This course considers the design of digital systems (computers, smart phones, entertainment technology, and the software that runs on them) from a human-centric (rather than machine-centric) perspective. Students will gain hands-on exposure to established techniques for interaction design in each of its major phases: understanding and formalizing goals, brainstorming and evaluating ideas, developing and evaluating advanced prototypes, and understanding adoption and use. Students will be introduced to a set of digital and paper-based tools for prototyping interactive systems, which they will use to develop an interactive prototype.
|Anti-requisite: Students who have taken SCTM 2B90 Special Topic in SCTM: Human-Computer Interaction may not take this course for further credit.
|Notes: This course is for DFTIDA majors only.
|Course was last updated June 24, 2011 - 3:22 PM|